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Old Jul 30, 2006, 04:38 AM // 04:38   #21
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I use Signet of Midget and Spirit of Failure in RA.

It's wonderful.

But anywhere outside of RA? Nope. It's not going to be in the skill bar. Ever. However, it's not the worst elite ever made.

Keystone is not useful really, with current sigs. But the future of the game is showing Sigs to be much better and more useful. So this skill might see some use in some Farm builds or something.

It will never be part of a balanced PvP build though.
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Old Aug 01, 2006, 12:08 AM // 00:08   #22
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Keystone Sig is still pretty much obsolete. The builds that use it are generally better off w/ another elite in its place.

SoMidnight is a great elite. Use Mantra of Inscriptions with it and toss in like Plague Touch and it makes for some highly efficient blinding. It's not something you see often but it's nevertheless pretty good.

I think the best use for Sigs involves Smiting- Smiting gives you some potent damage dealers and wonderful ways to blast all the nrg you manage to save by using Sigs, which is precisely what you want. With nothing to waste your energy on, Sigs become a mere eccentricity.
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Old Aug 01, 2006, 12:13 AM // 00:13   #23
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Nah I tried out the signets from the PvP weekend, too short of a recharge time to be of any use for keystone to harness it properly, I'm better off grabbing MoSignets...
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Old Aug 01, 2006, 12:20 AM // 00:20   #24
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signent of midnight + mantra of inscriptions + sand shards Plus other skills you could use with it like self healing sanres degens energy stealing arendaline stopping ect ect
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Old Aug 01, 2006, 12:30 AM // 00:30   #25
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beat me to the sand shards combo


There are some good signets, i personally love signet of devotion, and SoM is very useful, in almost any situation, until a monk uses mend condition...

Did anyone try signet of piety!? its the most amazing sig i have ever seen... especially on a dervish, i might think of taking it just to speed up the outcome of wind prayers...

Signet of Piety ~ Heal target ally for 114(121). If you have an ench. you lose it and this sig recharges instantly. (20sec recharge otherwise).

This sig gets the face cuz its so amazing.

umm... ya i think you guys get the point, this sig is just have to be plain taken out of the game. Mysticism can easily get you 5 energy and 30+ health for 0 energy, and most ench. cost 5-10 energy.

Vital Boon ~ You have +88 max heath. When this ends you gain 135 health.

yet another combo, 135+36+114... AND U GAIN THE ENERGY BACK!

Heart of the Holy Flame ~ nearby foes take 88 holy damage. For 30 secs this ench does nothing. When this ench ends, all nearby foes are set on fire for 4 secs.

healing + damage = dead foes. you dont even need point in earth prayers for this to work.

Being tanked to much?

Dust Cloak ~ hit all nearby foes for 88 earth damage. For 30 secs this ench does nothing. When this ench. ends, all foes are blinded for 4 secs.


there is no end to the abuse this shall bring...

ps~all the skill descriptions are from memory, so if there is anything wrong plz say so.

Last edited by Trylo; Aug 01, 2006 at 12:33 AM // 00:33..
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Old Aug 01, 2006, 12:33 AM // 00:33   #26
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I love signets. I have every signet there is so far. Even went out of my way to get the paragon and dervish signets. When used properly in a build signets can be an asset to a build.

Last edited by NinjaKai; Aug 01, 2006 at 12:37 AM // 00:37..
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Old Aug 16, 2006, 07:13 AM // 07:13   #27
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Quote:
Originally Posted by NinjaKai
I love signets. I have every signet there is so far. Even went out of my way to get the paragon and dervish signets. When used properly in a build signets can be an asset to a build.
Well we all know they are a great asset but I can't wait to see if Night fall brings signets that are good enough to center a build of only or mostly signets.

Although i don't expect it to as I don't expect much from nightfall as most of my expectations for factions skills were disapointed.

Last edited by Dark Tykane; Aug 16, 2006 at 07:15 AM // 07:15..
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Old Aug 16, 2006, 01:56 PM // 13:56   #28
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Factions skills were alright. Some wonderful skills in there actually. It's just that the elites suck. They should've pretty much wrapped it up with Psychic Distraction and Expell Hexes for Mesmers. Maybe 3 more, to round it at 5. But 10 elites is overkill- look at all the junk they gave us. And Factions Sigs are great, it's just that it's hard to synergize them well to create a build that will be sustainable.
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